Designing Audio Effects Plugins in C++ 2nd Ed.
- Chapter 14 Delay Effects and Circular Buffers
Block Diagram:
Description:
- implements normal and ping-pong delays from the book
Notes:
- processes frames or samples – your choice
- uses the delay-time-plus-ratio concept taught in the book above
NOTE: there is a newer version of this project that changes the location of the parameter update, to allow the delay control to morph smoothly as it is rotated, much like an analog delay. In addition, the newer version shows how to implement a custom preset storage and recall system and a status LED for the user. See AN 1.0 here: https://www.willpirkle.com/support/advanced-tutorials/
Download
ASPiK: All ASPiK Projects Bundle
RackAFX7: All RAFX7 Projects Bundle
JUCE/iPlug: JUCE/iPlug Notes