



Hi,
I've been having this issue for months now and I never managed to solve it.
I am trying to build vst3 bundles, which seem to work fine on my device. However, when trying to run them on other devices, the DAW fails to scan them.
this is the output I get from Xcode:
CodeSign /Users/matteodesantis/Desktop/Audio_Software_Engineering/ASPiK/ALL_SDK/myprojects/Reverbz/mac_build/VST3/Debug/Reverbz_VST.vst3 (in target 'Reverbz_VST' from project 'Reverbz_UNIVERSAL')
cd /Users/matteodesantis/Desktop/Audio_Software_Engineering/ASPiK/ALL_SDK/myprojects/Reverbz
export CODESIGN_ALLOCATE\=/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/codesign_allocate
Signing Identity: "-"
/usr/bin/codesign --force --sign - --timestamp\=none /Users/matteodesantis/Desktop/Audio_Software_Engineering/ASPiK/ALL_SDK/myprojects/Reverbz/mac_build/VST3/Debug/Reverbz_VST.vst3
/Users/matteodesantis/Desktop/Audio_Software_Engineering/ASPiK/ALL_SDK/myprojects/Reverbz/mac_build/VST3/Debug/Reverbz_VST.vst3: resource fork, Finder information, or similar detritus not allowed
Command CodeSign failed with a nonzero exit code
in this case I am signed to run locally in the build settings. Even if I change that and I use my apple developer ID it doesn't seem to work.
I've also tried using detritus-cleaning apps but it did not work either.
Is there something else I can try to do? Thanks.
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