



Hi, First of all I am going to say the versions that I am using of each program:
- Cmake 3.22.0
- VST3 SDK 3.7.3
- AAX_SDK 2.3.2
- AU_SDK
- Visual Studio 2019
- ASPIK 1.7.2
I'm following the ASPiK video tutorials but I can't generate the first plugin project with cmake and making use of universal myprojects folder (Using only VST if I get it). Attached the error that I get in cmake:
Selecting Windows SDK version 10.0.19041.0 to target Windows 10.0.22000.
--- Updated File: project_source/source/PluginKernel/plugindescription.h
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------> Starting AAX Project Build:
AAX SDK Location: C:/Users/David/Documents/ALL_SDK/AAX_SDK
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-> Adding AAX ported project in source folder: C:/Users/David/Documents/ALL_SDK/project_source
AAX Target Name: VolumePluginl_AAX
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------> Starting VST Project Build:
VST SDK Location: C:/Users/David/Documents/ALL_SDK/VST_SDK/VST3_SDK
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[SMTG] SMTG_PLUGIN_TARGET_PATH is set to: C:/Program Files/Common Files/VST3
-> Adding VST ported project...
VST Target Name: VolumePluginl_VST
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[SMTG] Setup running validator for VolumePluginl_VST
Could NOT find EXPAT (missing: EXPAT_LIBRARY EXPAT_INCLUDE_DIR)
VSTGUI will use the embedded Expat package!
Configuring done
CMake Error at project_source/cmake/aax_cmake/CMakeLists.txt:162 (add_library):
Cannot find source file:
C:/Users/David/Documents/ALL_SDK/AAX_SDK/Libs/Debug/AAXLibrary_x64_D.lib
Tried extensions .c .C .c++ .cc .cpp .cxx .cu .mpp .m .M .mm .ixx .cppm .h
.hh .h++ .hm .hpp .hxx .in .txx .f .F .for .f77 .f90 .f95 .f03 .hip .ispc
CMake Error at project_source/cmake/aax_cmake/CMakeLists.txt:162 (add_library):
No SOURCES given to target: VolumePluginl_AAX
For AAX, you must pre-compile the libraries so they are available when you create the project.
See the ASPiK docs here:
http://aspikplugins.com/sdkdoc.....ugins.html
This is an AAX issue, not ASPiK.Â
For VST3 pre SDK3.6 (that I recall) it was similar in that the base objects had to be pre-compiled. For the new VST3 projects, you will see that the VST3 Visual Studio (and XCode) solutions are gigantic as you must re-build all necessary libraries for each and every plugin project. So, that is the trade off.
If you have not built the AAX sample projects (which appears to be true) then I would suggest building at least one of them (maybe the Volume plugin) to make sure your SDK is good.
For VST3 I also build all the samples each time a new SDK comes out to make sure there are no issues. If you can't build the sample projects successfully (due to directory structures, corrupt files, compiler settings, etc...) then you won't be able to build the ASPiK (or JUCE, or iPlug2, etc...) either.Â
WillÂ


I am having problems compiling the AAX libraries, can I follow the plugin development described on the web and in the book using ASPiK and RackAFX only with VST?
My goal is to make a plugin as an autotune for my final degree project (I am a Telecommunications engineering student specialized in DSP)
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