I am an assistant professor of music engineering technology at the University of Miami Frost School of Music. In addition to nine years of teaching, I’ve also worked and consulted for Korg Research and Development, SiriusXM Radio, Diamond Multimedia, Gibson Musical Instruments, National Semiconductor Corporation, and others.

I graduated from the University of Miami in 1989 (Bachelor of Music) and again in 1991 (MSEE) after which I moved to California to work in the Analog Audio Products division of National Semiconductor. I eventually moved to Korg Research and Development, working on the original OASYS synthesizer an then later as the designer and DSP programmer of the Korg 1212I/O PCI card. Around the time the 1212I/O was finished, I got a call from Ken Pohlmann at the University of Miami informing me that a position had become available. Leaving Korg was bittersweet – I really loved working there and the dozen or so audio scientist/musicians I got to work with were truly inspirational. But University Professorships only come up once in a while so I took the chance. While at the University I started an audio consulting company called Tritone Systems, Inc. and worked for various audio companies in all sorts of capacities.

Today I still enjoy the consulting gigs but also still play guitar and write and record music too, including computer game music composition — SpongeBob SquarePants: Employee of the Month, Jimmy Neutron: Boy Genius, SpongeBob SquarePants: Operation Crabby Patty and Hidden Mysteries, Graceland (Evis).

Stealth Delay by PolygonSheep

Stealth Delay by PolygonSheep sdfg sdfg sdfg sdfg sdfg sdfg fhget ryet rjtgf nfghn mghm vnm vbcbxvc z v x

ME-70 by Akhil Singh

ME-70 by Akhil Singh

KTron + BB by Kerline Moncy

KTron + BB by Kerline Moncy

willpirkle online

Are you interested in taking your audio technology education to the next level? Since 2009 I’ve been asked to create online material that specializes in what I do best: teaching audio technology to musicians, recording engineers, and ...

ASPiK Plugin Framework

Open-Source AAX, AU and VST3 Plugin Development The Audio Specific PlugIn Kernel (ASPiK) was designed with only one thing in mind: seamless integration into AAX, AU and VST3 with the ability to easily include new APIs as they become available. ...

SynthBoy by Andy Stockton

Odin Polyphonic Synth by Frederik Siepe

DigiSynth by Akhil Singh

DigiSynth by Akhil Singh


StompAFX – All Analog Audio Circuits Analog circuit design and theory, including online classes, projects and more! Did you know that Will Pirkle worked as an analog engineer for National Semiconductor and wrote audio app notes, designed ...


We have created page templates considering the needs of news website users. We have made every effort for you to be able to set up and manage your website’s content easily. There are 8 custom page templates available.


The original Audio Algorithm Development and Sandbox for designing and testing audio algorithms in C++ in real-time. You can even export your algorithms as ASPiK projects and continue development in your favorite OS and DAW. The RackAFX ...

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