January 29, 2017
First, you need to know how to use XCode to compile your AU plugins. If you have never used XCode before, this is NOT an appropriate primer on using it. You should definitely do some sample projects from XCode help-sites, or perhaps even buy a book about it. My new Synth book has detailed instructions on coding AU plugins, but you also need to know the XCode basics too.
I have set up the XCode project to automatically copy your plugin .component file to the plugin components folder located at:
so you do not have to do any kind of installation. Your plugin will now show up in your AU clients upon startup.
Second: unless you are OSx10.9 like me, you will need to change your default SDK in your XCode target. If you do not know how to do this, you probably should not continue until your XCode skills are a bit more honed.
Third: you MUST validate all AU plugins prior to use. This is covered in the last topic in this pinned-set.
The wrapper project has been tested in Logic 9 and Logic Pro X and works fine.
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