#include <mdaLoudnessProcessor.h>
Public Member Functions | |
LoudnessProcessor () | |
~LoudnessProcessor () | |
tresult | initialize (FUnknown *context) |
tresult | terminate () |
tresult | setActive (TBool state) |
void | doProcessing (ProcessData &data) |
void | checkSilence (ProcessData &data) |
Static Public Member Functions | |
static FUnknown * | createInstance (void *) |
Static Public Attributes | |
static FUID | uid |
Protected Member Functions | |
void | recalculate () |
Protected Attributes | |
float | Z0 |
float | Z1 |
float | Z2 |
float | Z3 |
float | A0 |
float | A1 |
float | A2 |
float | gain |
float | igain |
float | ogain |
int32 | mode |
~LoudnessProcessor | ( | ) |
Reimplemented from BaseProcessor.
void doProcessing | ( | ProcessData & | data | ) | [virtual] |
Implements BaseProcessor.
void checkSilence | ( | ProcessData & | data | ) | [inline, virtual] |
Reimplemented from BaseProcessor.
static FUnknown* createInstance | ( | void * | ) | [inline, static] |
void recalculate | ( | ) | [protected, virtual] |
Reimplemented from BaseProcessor.
float Z0 [protected] |
float Z1 [protected] |
float Z2 [protected] |
float Z3 [protected] |
float A0 [protected] |
float A1 [protected] |
float A2 [protected] |
float gain [protected] |
float igain [protected] |
float ogain [protected] |