cast() const | SharedPointer< I > | [inline] |
operator I *() const | SharedPointer< I > | [inline] |
operator->() const | SharedPointer< I > | [inline] |
operator=(I *_ptr) | OwningPointer< I > | [inline] |
VSTGUI::SharedPointer::operator=(const SharedPointer< I > &) | SharedPointer< I > | [inline] |
OwningPointer(I *p) | OwningPointer< I > | [inline] |
OwningPointer(const SharedPointer< I > &p) | OwningPointer< I > | [inline] |
OwningPointer(const OwningPointer< I > &p) | OwningPointer< I > | [inline] |
OwningPointer() | OwningPointer< I > | [inline] |
ptr | SharedPointer< I > | [protected] |
SharedPointer(I *ptr, bool remember=true) | SharedPointer< I > | [inline] |
SharedPointer(const SharedPointer &) | SharedPointer< I > | [inline] |
SharedPointer() | SharedPointer< I > | [inline] |
~SharedPointer() | SharedPointer< I > | [inline] |