DetuneProcessor Class Reference

#include <mdaDetuneProcessor.h>

Inheritance diagram for DetuneProcessor:
Inheritance graph
[legend]

Public Member Functions

 DetuneProcessor ()
 ~DetuneProcessor ()
tresult initialize (FUnknown *context)
tresult terminate ()
tresult setActive (TBool state)
void doProcessing (ProcessData &data)

Static Public Member Functions

static FUnknowncreateInstance (void *)

Static Public Attributes

static FUID uid

Protected Member Functions

void recalculate ()

Protected Attributes

float * buf
float * win
int32 buflen
float bufres
float semi
int32 pos0
float pos1
float dpos1
float pos2
float dpos2
float wet
float dry

Constructor & Destructor Documentation

DetuneProcessor (  ) 
~DetuneProcessor (  ) 

Member Function Documentation

tresult initialize ( FUnknown context  )  [virtual]

Reimplemented from Component.

tresult terminate (  )  [virtual]

Reimplemented from Component.

tresult setActive ( TBool  state  )  [virtual]

Reimplemented from BaseProcessor.

void doProcessing ( ProcessData data  )  [virtual]

Implements BaseProcessor.

static FUnknown* createInstance ( void *   )  [inline, static]
void recalculate (  )  [protected, virtual]

Reimplemented from BaseProcessor.


Field Documentation

FUID uid [static]
float* buf [protected]
float * win [protected]
int32 buflen [protected]
float bufres [protected]
float semi [protected]
int32 pos0 [protected]
float pos1 [protected]
float dpos1 [protected]
float pos2 [protected]
float dpos2 [protected]
float wet [protected]
float dry [protected]
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Properties Defines
Empty

Copyright ©2013 Steinberg Media Technologies GmbH. All Rights Reserved.