vstgui.cpp File Reference

#include "vstgui.h"
#include "audioeffectx.h"
#include "vstkeycode.h"
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>

Classes

class  CAttributeListEntry

Defines

#define USE_ALPHA_BLEND   QUARTZ || USE_LIBPNG
#define USE_CLIPPING_DRAWRECT   1
#define MAC_OLD_DRAG   1
#define NEW_UPDATE_MECHANISM   1
#define USE_VST_WINDOW   (!PLUGGUI && !VST_FORCE_DEPRECATED)
#define USE_GLOBAL_CONTEXT   1
#define VSTGUI_CFrame   CFrame
#define VSTGUI_CPoint   CPoint
#define VSTGUI_CTextEdit   CTextEdit
#define VSTGUI_CColor   CColor
#define VSTGUI_CDrawContext   CDrawContext
#define VSTGUI_COffscreenContext   COffscreenContext
#define VSTGUI_COptionMenu   COptionMenu
#define VSTGUI_COptionMenuScheme   COptionMenuScheme
#define VSTGUI_CDragContainer   CDragContainer
#define kDragDelay   0
#define FOREACHSUBVIEW   for (CCView *pSv = pFirstView; pSv; pSv = pSv->pNext) {CView *pV = pSv->pView;
#define FOREACHSUBVIEW_REVERSE(reverse)   for (CCView *pSv = reverse ? pLastView : pFirstView; pSv; pSv = reverse ? pSv->pPrevious : pSv->pNext) {CView *pV = pSv->pView;
#define ENDFOR   }

Variables

BEGIN_NAMESPACE_VSTGUI CColor kTransparentCColor = {255, 255, 255, 0}
CColor kBlackCColor = {0, 0, 0, 255}
CColor kWhiteCColor = {255, 255, 255, 255}
CColor kGreyCColor = {127, 127, 127, 255}
CColor kRedCColor = {255, 0, 0, 255}
CColor kGreenCColor = {0 , 255, 0, 255}
CColor kBlueCColor = {0 , 0, 255, 255}
CColor kYellowCColor = {255, 255, 0, 255}
CColor kMagentaCColor = {255, 0, 255, 255}
CColor kCyanCColor = {0 , 255, 255, 255}
char * kMsgCheckIfViewContainer = "kMsgCheckIfViewContainer"
const CViewAttributeID kCViewAttributeReferencePointer = 'cvrp'

Define Documentation

#define ENDFOR   }
 

#define FOREACHSUBVIEW   for (CCView *pSv = pFirstView; pSv; pSv = pSv->pNext) {CView *pV = pSv->pView;
 

#define FOREACHSUBVIEW_REVERSE reverse   )     for (CCView *pSv = reverse ? pLastView : pFirstView; pSv; pSv = reverse ? pSv->pPrevious : pSv->pNext) {CView *pV = pSv->pView;
 

#define kDragDelay   0
 

#define MAC_OLD_DRAG   1
 

#define NEW_UPDATE_MECHANISM   1
 

#define USE_ALPHA_BLEND   QUARTZ || USE_LIBPNG
 

#define USE_CLIPPING_DRAWRECT   1
 

#define USE_GLOBAL_CONTEXT   1
 

#define USE_VST_WINDOW   (!PLUGGUI && !VST_FORCE_DEPRECATED)
 

#define VSTGUI_CColor   CColor
 

#define VSTGUI_CDragContainer   CDragContainer
 

#define VSTGUI_CDrawContext   CDrawContext
 

#define VSTGUI_CFrame   CFrame
 

#define VSTGUI_COffscreenContext   COffscreenContext
 

#define VSTGUI_COptionMenu   COptionMenu
 

#define VSTGUI_COptionMenuScheme   COptionMenuScheme
 

#define VSTGUI_CPoint   CPoint
 

#define VSTGUI_CTextEdit   CTextEdit
 


Variable Documentation

CColor kBlackCColor = {0, 0, 0, 255}
 

CColor kBlueCColor = {0 , 0, 255, 255}
 

const CViewAttributeID kCViewAttributeReferencePointer = 'cvrp'
 

CColor kCyanCColor = {0 , 255, 255, 255}
 

CColor kGreenCColor = {0 , 255, 0, 255}
 

CColor kGreyCColor = {127, 127, 127, 255}
 

CColor kMagentaCColor = {255, 0, 255, 255}
 

char* kMsgCheckIfViewContainer = "kMsgCheckIfViewContainer"
 

CColor kRedCColor = {255, 0, 0, 255}
 

BEGIN_NAMESPACE_VSTGUI CColor kTransparentCColor = {255, 255, 255, 0}
 

CColor kWhiteCColor = {255, 255, 255, 255}
 

CColor kYellowCColor = {255, 255, 0, 255}
 

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