25 #ifndef AAX_IACFEFFECTDESCRIPTOR_H
26 #define AAX_IACFEFFECTDESCRIPTOR_H
32 #pragma clang diagnostic push
33 #pragma clang diagnostic ignored "-Wnon-virtual-dtor"
36 #include "acfunknown.h"
66 #pragma clang diagnostic pop
Various utility definitions for AAX.
const char * AAX_CParamID
Parameter identifier.
Definition: AAX.h:352
int32_t AAX_Result
Definition: AAX.h:337
uint32_t AAX_CTypeID
Matches type of OSType used in classic plugins.
Definition: AAX.h:336
AAX callback prototypes and ProcPtr definitions
AAX_CProcPtrID
Definition: AAX_Callbacks.h:34
AAX_EMIDINodeType
MIDI node types.
Definition: AAX_Enums.h:961
AAX_EResourceType
Types of resources that can be added to an Effect's description.
Definition: AAX_Enums.h:430
COM compatible IUnknown C++ interface.
Definition: AAX_ACFInterface.doxygen:248
Versioned interface for an AAX_IEffectDescriptor.
Definition: AAX_IACFEffectDescriptor.h:42
virtual AAX_Result AddCategory(uint32_t inCategory)=0
Add a category to your plug-in. See AAX_EPlugInCategory.
virtual AAX_Result AddResourceInfo(AAX_EResourceType inResourceType, const char *inInfo)=0
Set resource file info.
virtual AAX_Result AddProcPtr(void *inProcPtr, AAX_CProcPtrID inProcID)=0
Add a process pointer.
virtual AAX_Result SetProperties(IACFUnknown *inProperties)=0
Set the properties of a new property map.
virtual AAX_Result AddName(const char *inPlugInName)=0
Add a name to the Effect.
virtual AAX_Result AddComponent(IACFUnknown *inComponentDescriptor)=0
Add a component to an instance of a component descriptor.
virtual AAX_Result AddCategoryBypassParameter(uint32_t inCategory, AAX_CParamID inParamID)=0
Add a category to your plug-in. See AAX_EPlugInCategory.
virtual AAX_Result AddMeterDescription(AAX_CTypeID inMeterID, const char *inMeterName, IACFUnknown *inProperties)=0
Add name and property map to meter with given ID.
Versioned interface for an AAX_IEffectDescriptor.
Definition: AAX_IACFEffectDescriptor.h:60
virtual AAX_Result AddControlMIDINode(AAX_CTypeID inNodeID, AAX_EMIDINodeType inNodeType, const char inNodeName[], uint32_t inChannelMask)=0
Add a control MIDI node to the plug-in data model.